• It is often difficult to get teams out of their changing room. Try to have the toss completed as early as possible. However, this still does not guarantee that the teams will run onto the field on time.
    • Some teams deliberately delay their entrance in a misguided attempt to unsettle the opposition. In such cases you can consider letting the opposition run onto the field and wait for theiropponents there. This will clearly indicate to everyone present who’s at fault for a delayed kick off. 
    • Apart from the clothes and boot inspection before the match it is the task of the referee to organise the toss by providing one of the captains (home team) with a coin.
    • Ask the other captain to ‘call’ heads or tails before the coin is tossed. 
    • Confirm the choices verbally immediately after the toss. This should prevent a team taking up position on the ‘wrong’ side of field.
    • LAW 6 (3).The winner of the toss decides whether to kick off OR to choose an end. If the winner of the toss decides to choose an end, the opponents must kick off and vice versa. 
    • Make a special effort to identify the two captains by taking note of their playing positions and jersey numbers. This will assist you when addressing the captains (asking them if they’re ready) at the kick-off and during other stagesof the match.


We will address the KICK OFF next week.

Compiled and written by Freek Burger